Depending upon the kind of game you're engaging in, you could switch the emphasis from winning or losing to mastery. Rather than having one group win, set the parameter that any group that demonstrates mastery can be a winner.
You could also have those students read the questions or be the host/ hostess of the game, as if it were a game show type of setting.
You must sign in before we can post your answer.
Don't have an account? Sign up only takes a few seconds.
Those who prefer not to play can be engaged as commentators/reporters/researchers. Grade 4 Common Core includes lots of opportunities for opinions, research, observation, text based evidence, etc.
Similarly, students who are more artistic could sketch the players and write about them. Mathematicians could share strategic ideas. You could turn the entire collaborative exercise into a differentiated bulletin-board!
Personally, I dislike "making" any student do something they'd prefer not to -if they could benefit in a different way. This approach honors individuals and makes lessons a richer experience for the whole class.
Thank you very much! Next time I'll try it.
Please sign in or register so that we can respond to your feedback:
Your message has been received.
Register Now and join a community of a million educators.
Take 30 seconds to register (it's free!) and:
Teaching Channel is a thriving online community where teachers can watch, share, and learn diverse techniques to help every student grow.
Schools, districts, and educational organizations — now you can harness the power of Teaching Channel for your teachers with the Teaching Channel Plus private collaboration platform.